using System;
using Server;
using Server.Gumps;
using Server.Guilds;
using Server.Mobiles;
using Server.Network;

namespace Server.Factions
{
	public class LeaveFactionGump : FactionGump
	{
		private PlayerMobile m_From;
		private Faction m_Faction;

		public LeaveFactionGump( PlayerMobile from, Faction faction ) : base( 20, 30 )
		{
			m_From = from;
			m_Faction = faction;

			AddBackground( 0, 0, 270, 120, 5054 );
			AddBackground( 10, 10, 250, 100, 3000 );

			if ( from.Guild is Guild && ((Guild)from.Guild).Leader == from )
				AddHtmlLocalized( 20, 15, 230, 60, 1018057, true, true ); // Are you sure you want your entire guild to leave this faction?
			else
				AddHtmlLocalized( 20, 15, 230, 60, 1018063, true, true ); // Are you sure you want to leave this faction?

			AddHtmlLocalized( 55, 80, 75, 20, 1011011, false, false ); // CONTINUE
			AddButton( 20, 80, 4005, 4007, 1, GumpButtonType.Reply, 0 );

			AddHtmlLocalized( 170, 80, 75, 20, 1011012, false, false ); // CANCEL
			AddButton( 135, 80, 4005, 4007, 2, GumpButtonType.Reply, 0 );
		}

		public override void OnResponse( NetState sender, RelayInfo info )
		{
			switch ( info.ButtonID )
			{
				case 1: // continue
				{
					Guild guild = m_From.Guild as Guild;

					if ( guild == null )
					{
						PlayerState pl = PlayerState.Find( m_From );

						if ( pl != null )
						{
							pl.Leaving = DateTime.UtcNow;

							if ( Faction.LeavePeriod == TimeSpan.FromDays( 3.0 ) )
								m_From.SendLocalizedMessage( 1005065 ); // You will be removed from the faction in 3 days
							else
								m_From.SendMessage( "You will be removed from the faction in {0} days.", Faction.LeavePeriod.TotalDays );
						}
					}
					else if ( guild.Leader != m_From )
					{
						m_From.SendLocalizedMessage( 1005061 ); // You cannot quit the faction because you are not the guild master
					}
					else
					{
						m_From.SendLocalizedMessage( 1042285 ); // Your guild is now quitting the faction.

						for ( int i = 0; i < guild.Members.Count; ++i )
						{
							Mobile mob = (Mobile) guild.Members[i];
							PlayerState pl = PlayerState.Find( mob );

							if ( pl != null )
							{
								pl.Leaving = DateTime.UtcNow;

								if ( Faction.LeavePeriod == TimeSpan.FromDays( 3.0 ) )
									mob.SendLocalizedMessage( 1005060 ); // Your guild will quit the faction in 3 days
								else
									mob.SendMessage( "Your guild will quit the faction in {0} days.", Faction.LeavePeriod.TotalDays );
							}
						}
					}

					break;
				}
				case 2: // cancel
				{
					m_From.SendLocalizedMessage( 500737 ); // Canceled resignation.
					break;
				}
			}
		}
	}
}